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Chris Maguire, PPJ #14

reformidantgame
Aug 6
1 min read



Chris Maguire, PPJ 14


Finished Sector 5 C: Drive levels (3 hours)

Playtested Wells' levels (30 minutes) Gathered playtester data (15 minutes)


Positive: We're all finished with the main designs of the C: drive levels, and almost all done with the D: drives. All we have left to do after that is polish and rebalancing, so I'm pleased with our pace so far.

Negative: The Sector 5 levels have once again proven to be slow to make due to their complexity, so I didn't get to work on any new D: drive levels this week.

Upcoming: I'll finish the D: drives then switch to tuning up old levels.


 
 
 

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Chris Maguire Postmortem 2

What Went Right: I'm very proud on how the levels turned out as a whole. Wells and I were able to collaborate and make a set of levels that fits really well together and flows naturally. I think we

 
 
 
Daniel Quillen Postmortem 2

What Went Right: We have an awesome game that's quite expansive for 20 weeks of work and I'm excited to share it. With so many people we were able to redistribute and have Chris join Wells on level de

 
 
 

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